Practice 1 : 근대기 중국 배우들의 삶
A Study on LED Motion Graphic Formative Image on TV Music Show
제6장 민속극의 이해
A Study on the Promotion of the Characters in the Local Governments, Japan
목 차
태평양전쟁 이후의 식민지 조선영화
Analyzing the Differences among Online Gaming Users' Gaming Addiction Prevention Behaviors based on Risk Perception and Self-efficacy : Testing RPA Framework on Korean College Students
승무의 사적 조망 승무의 사적 조망
일본대중문화의 이해
The Role of Motivation and Appraisal Emotion in Repurchase Intention in the Performing Arts
A study of influence factor on Mobile Game Heavy User - focused on Game User Properties
방송원론
1 주차
An Analysis of the Convergence Factors, Convergence Passes, and Convergence Types in Content Industries
Case Study of Video Work Connecting with Fans : <Supernatural> the TV series Making Full Use of Convention
The Surface and the Inside of Japanese Feature-Length Animation: Focused on the Characteristics of Signification
A Study on the Decision and Selection of the Star Contents in the Convergence Era
A Research on Gender Discourse of Animation Character: Focused on Female Characters of Disney Animation Frozen
20 century American Theater th
Culture and Happiness
One-man Mobile Casual Game Production Using Unity 3D
Chapter 8
도서 색인 과제 개요 및 목표