Beyond Textbooks:
Incorporating
Web
2.0
Technologier
into
Korean
Teachingand Learning
NAI(S Annual Conference
fuly
15, 2011Byung-foon Lim Defense Language Institute
hanguoyu@Gmail.com
Facts
about Our Students
Before leaving college, an average student
1.
Plays over 10,000 hoursofvideo
games2.
Exchanges 200,000 e-mails3.
10,000 hoursoftalking
on cell phone4.
20,000 hours of watchingTV/Movie
5.
Exposed to 500,000 commercials6.
5,000 hoursofbook
reading(Oxford, 2008J
Why Technology?
.
Not much time to study in class.
Don't have enough contact timew/
Ss.
Web is a great way to study TL outsideclassroom
Electronic
workbook
can be as useful as paperworkbook
Ts can focus on what they always wanted to do, but couldn't do in class
.
Better Communicationwith
SsBeloit
College
Mindset
List
. Few in the class knows how to write in
cursive.
.
Email is just too slow, and they seldom if ever use snail mail..
Doctor Kevorkian has never been licensed topractice medicine.
. They've never recognized that pointing to their wnsts was a request tor the time of day.
. Computers have never lacked a
CD-R0M drive
.
Czekoslovakia has never existed.http://www.beloit.edu/mindset/2014.php
Our
Students Are
. Digital Natives - after i.982 (prensky,2001)
(cf.) Digital Immigrants, 0nlooket Foreigner
. Digital Generation or Generation D
.
NetGeneration/ Generation N (Aratani,2007). Media Generation or Generation M (Rideout,
Roberts and Foehr, 2005)
. Compulsive multi-taskers
.
Information-drenched GenerationActivity
#1
You
are supposed
to
meet
your
Korean
teacher
(Mr.
Kim)
at
1:00
PM
tomorrow
but
you got
sick.
Call
(330J
BB2-BZBZ and Ieave
ashort
message.
6lt4/20L7
6174120L7
TOOL
#1
Voice
http
://voice.
google.com
http: //wwlyoutube.com /qooqlevoice
What
are
other
possible
uses
of
voice?
Brief
History
of the Web
L. Wide spread of the Internet since 1.980 2. IUWWV invented by Tim Berners-Lee in 1990 3. Web 2.0 coined by Darcy DiNucci in 1999 4. Dot-com bubble burst in 2001
5. L$ Web 2.0 conference by 0'Reilly in 2004 http:/www.web2con.com
6. Web 3.0 !? Really?
Technology
is
a
Tool
OL#Z Poll
Everywhere
http://ww.w.polleverywhere.co
m/
What
are
other
possible
uses?
6lt4/2OtL
Activity#3
http
://twi
tter.com./oguoteodoy
http://horutw""t..o^
http:
//f
ocebook.comlbyungjoon.
I i mActivity#4
. TagCloud http://en.wikipedia.ors/wiki/Tae cloud
. http://wordle.net
Activity#5
http:
/
/
qloqster.com
Whot's
a glog?
TOOL
#3
.0ther
Uses
of
Twitter?
story-relay
.Class
announcements
.
Live
real-time
discussion
TOOL
#
TagClouds
. http://news.donsa.com/lt/Medi/3 /080134/2010060 4128855333/7 . http://tocloud.comActivity#6
.Voice Thread
.http;//voicethread.com
16lL4/201.L
Other
Useful
Tools
http: //ww.wallwisher.com/wall/D LI-Holidav2010 web post-it
httpr//fl ickr.com photo album
http://wwwdumpr,net picture manipulation site
http: //blabberize.com simple yet interesting picture editing
http://goanimate.com make your own cartoon
Activity #7
Comic Life software
Free 30 day trial version at http://plasq.com or http://comiclife.com
For more Web
2.0
tools and
apps,
please
visit:
http://www.eoogle.com/educAtors/tools.html
Conclusion
Technology is
not
apanacea.
It cannot
solve
all problems.
But,
it
provides
Sswith
the ability to
collaborate,
share,
comment,
re-construct
and
mashup materials to
improve
our existing curriculum
1
Copyright Concerns
.
Fair
Useof copyrighted
material
is
aone