A Typology of Experience Program of Fishing Village Tourism in Gangneung -An Application of Model of the Four Realms of an Experience by Pine & Gilmore
A study on differences in the humor embedded in stories between Korean and American feature-length animation
Effect analysis study of
Analysis on the Comparison of Cartoon and Satirical Cartoon for Signification of Sign
Development and Content Characteristics of Cartoons in the 1910s: focusing on cartoons published in Maeilsinbo
Humor Elements Analysis of Pixar Short Films Based on Henri Bergson's Theory of the Comic
A Study on Comicality of Animation
Relationship between the Level of Depression and Facial EMG Responses Induced by Humor among Children
The Research on the Factors of the Experiential Intention on Broadcast Program - hedonic value and utilitarian value -
Effect of Humorous Video Tape on Depression and Stress Response in Patients Undergoing Hemodialysis
A Study on Aesthetic Characteristics of Fur Fashion
A Study on Aesthetic Characteristics of Modern Fur Fashion - Focused on Vogue since the 1980s -
The Study on Humoristic Beauty in Coptic Textiles Motifs
Evaluation of anatomy comic strips for further production and applications
A Study on the Activation of Arbitration System for Entertainment Disputes Resolution
영어시조에 나타난 위트에 대하여
The Mediating Effect of Humor on the Relationship between Perceived Stress and Depression in College Students
Nursing Administration
정신간호사의 유머사용 경험에 대한 내용분석 서지민
The Effect of On-line Product Presentation : A Comparative Study between 3D and General Product Presentation
A Study on the Affecting Factors for the Reuse Intention of the Micro-Blog and Web-Blog Service
Fun Space or workplace? The Role of Humor in Navigating Work-personal Space in South Korean Organizations
A Joker's Image: Humor, Work Impressions, and Culture in Korean Workplaces
Relation between Narrative Construction in Sitcom Friends and Mechanism of Humor-focusing on Viewers' Narrative Understanding on Binge Watching Environment