디지털 영상론 10.
고대 그리스에서 중세까지
테마학습활동
정추의 삶과 문학
【 현대시의 개념 】〔 ⓐ현대+ⓑ시 〕
게임프로젝트
[강의안05] 포르노그래피(
영화의 장르(358-369
제2주 애니메이션 소개
Installation and Start
Emotion Based Gesture Animation Generation Mobile System
Cartoon Rendering for Facial Expression
Relation between Character Cloning and User Perception for Real-time Game Environment
죽음은 벽인가, 문인가?: 영화를 통한 내과의사의 죽음 이해
Study on the Relationship between Physiology of Humor and Body fluid and Pathology of 'Phlegm-retained fluid'
Music Exploring Interface using Emotional Model
Development of a storyboard simulation system for an animator
A Study On Audial and Visual Information Transfer System for the disable and general Audience
A Study of Cultural Tolerance Reference Frame for Culture-Based Design
The Visualization of films for the stand on narrative of Germanic Mythology -Focused on "The Road of the Ring", "Harry Potter", and "The Chronicles Of Narnia"-
What Characteristics Do Video UCC Possess That Are Enthused Over By People? -The effects of Flow and Novelty of content characteristics Intended by user when it comes to watching video UCC
How Do People Experience Changes and Growths of the Self in On-line Game World?
I-Ching Storytelling Web-Cartoon Game
A study on Portable Game's Storytelling based on humor