2022학년도 2학기 스포츠과학대학원 학사일정
An Exploratory Research on Categorizing e-Sports as One of the Sports
자랑스러운 선배 최현주 강사 우석대 03학번 체육학과
NPC Control Model for Defense in Soccer Game Applying the Decision Tree Learning Algorithm
The Effect of Dance Educational of Physical and Emotional on Experience Dance Game
Applying Principal Component Analysis to Go Openings
A Method for Tennis Swing Recognition Using Accelerator Sensors on a Smartphone
우 석 대 학 교
Comparison of LDA and PCA for Korean Pro Go Player's Opening Recognition
Methods for Swing Recognition and Shuttle Cock's Trajectory Calculation in a Tangible Badminton Game
《무예도보통지》무예론에 관한 연구 -
Development of a Tangible Snowboard Training Simulator based on Virtual Reality
A Study on the Effect of Contents Characteristics and Operating Service Quality in Continued Usage Intention and Word of Mouth : Focus on Online Sports Game
A Study on eye-tracking software design and development for e-sports viewing on the web
A Study on the he Application of FIFA Online3 Characters' Personalities regarding positions based on HEXACO
Lesson 5 _ μ Ó
운동공원으로서 철도공원의 변화와 의의
88올림픽공원 조각공원의 조성 과정 및 전후 담론의 해석
Development of User Interface for Motion-based Screen Sports Game
05 I Love My Babies
Design of Smart Bike Studio for Sportainment
경북대학교 BK21+ 글로컬 역사문화 전문인력 사업단
LESSON 5 │
A Study on The Game Character Creation Using Genetic Algorithm in Football Simulation Games