A Study on the MMORPG Server Architecture Applying with Arithmetic Server
A Case Study on the Game Industry Optimized Human Resource Development Program
A Study on Traditional Art Expression in Chinese Myth Martial MMORPG Character Design
The Effects of Self-control and Construal Level on Game Addiction
The Question Concerning Game Governance: Focusing on Game Rating System Using the Governmantality Concept of Foucault
- “누가 모차르트와 같은 우리 아이들을 죽이고 있는가?”
산에 사는 목이 붉은 장끼 2)
A Study on the User's Response to the Flight Action in 3D Game -Focused on 3D MMORPG Aion-
The Evolution of Video Game Industry: Applying the Industrial Organization Model to the U.S. Video Game Market
Study on the Contexts and Meanings of Adolescents' Addictive Game Play
도깨비의 세계
2019 전주 시나리오 스쿨 [단편영화 시나리오&제작 과정] 수강생 모집
The Implications of Middle Eastern Game Circles by Examining Game Rating System of Iran
A Proposal of Level Design Guidelines through Attribute Analysis of Cover Pattern on FPS Game by Theme
A Study on the Placement of Game Objects using Space Syntax
A Study of Cooperative Mechanism in Social Games
Effects of Online Game Service Satisfaction and Content Satisfaction on Users' Game Loyalty
A Study on the Shifting of Regulation Paradigm for Arcade Game
An Analysis of Player's Behavior Attributes on Social Network Game focused on the Genre of Management Simulation
Factors Affecting the Continuous Use Intention of Smartphone Social Network Games : With a Focus on the Value Model
Meta-representation of Video Game through the Cross-media Storytelling: Focusing on the Animated Motion Picture Game Over
A Study on the Positive Effects of Horror Adventure Game
A Study on Enhancing Efficiency for Feeling-of-Hit in Games
The Impact on the Cultural Contents Market of the Legal Issue in Korea - Focusing 'Open Market' & 'Shut-down' in Game Industry