A Study on Users' Desire according to the Changes in the Result of Game Scenario
A Study on User Created Content of MMORPG -Focused on the Process of Game Play and Game Design-
The Adaptation of Filipino Migrants in Jeju Society: the Overseas Filipino Workers, the Entertainers, and the Marriage Migrants
A Study on the Relative Importance of Games in Leisure Activities of University Students -Emphasized in DaeGu, KyungBook-
Balance for Fighting System between Characters
The influence of social self-efficacy on online game satisfaction
A Study on the Internal Characters of Gambling Games
스크린쿼터의 추억
A Study on Online Game Experience and Social Self-efficacy
Essays on Playback Theatre Introduction
An Efficient Message Management Scheme in Game Engine
드뷔시의 피아노 작품에 나타난 이국적 요소에 관한 연구 -드뷔시의 작품 「판화」1,2곡 과 「전주곡」 1권의 5, 9번과 2권의 3번을 중심으로 -
포스트코로나 영화정책 패널 모집 안내문
Roger Quilter의 「Three Shakespeare Songs」 Op.6 희곡 관점에서의 연주를 위한 분석
An analysis of a Semiotic Point Of View In Computer Game :
Intelligent AI Technique Adaptive for Online Game Using Fuzzy Extension Principle
Perspectives of Game in Terms of Interactivity between Game Texts and Players
A Study of Theory and Form of Storytelling User Interface - Establishing Theory by Study of the Game Interface -
On the Estimation of Satisfaction Distribution for Game Factors
Classifying Digital Game Genres
Creating Personality and Behavior of NPC Using Probability Distribution
Research on control 'Jump' of 3D MMORPG
Narrative Structure in
The Effect of Puzzle System on Player's Level of Immersion and Engagement in Adventure Games