Influential Factor Based Hybrid Recommendation System with Deep Neural Network-Based Data Supplement
A Study on Efficient Compatibility Testing for Development of VR Contents
Image Filtering Method for an Effective Inverse Tone-mapping
A Study on the Development of Block Chain Game from Game Usability Perspective
A Sound Interpolation Method Using Deep Neural Network for Virtual Reality Sound
A Study on the Usage Pattern of Auto System and User Recognition in Mobile RPG Game
Integrated Video Analytics for Drone Captured Video
Development of Mobile RPG using Unity 3D Engine
2D Action game using Window API
Development of Strategy and Shooting Game Using UNITY3D Engine
Development of Strategy Game using Real Time Simulation and Side Scrolling
Static Homogeneous Multiprocessor Task Graph Scheduling Using Ant Colony Optimization
Design of Video Transmission System Connecting to Multiple Camera Modules
ViVa: Mobile Video Quality Enhancement System Based on Cloud Offloading
Applying Workload Shaping Toward Green Cloud Computing
Experimental Comparison of CNN-based Steganalysis Methods with Structural Differences
A Study on the Establishment of Massive IoT based on Low Power Wide Area Network Technology
Energy Consumption Model of LoRa Class B in LoRaWAN
Broadband Content Insertion Technology based on Terrestrial UHD Broadcasting MMT/ROUTE
Redundant and Abnormal Data Processing Scheme in Large-scale IoT Environment
Type of Machine Learning Model for Edge Computing Environment: A Survey
技術論文
Support Vector Machine Using Parallel Hyperplane for Reduction of Training Data
A Design and Implementation of Restaurants Management System Based on Google Map and Android Sensors