A study on Efficiency of Game Prototype Development Method with User Feedback and Quality Assurance
A Study on the Use of Storytelling in Norse Mythology in Games
A Study on the Relationship between Release Time and number of Events
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[고2] 2012-09 영어A
[고2] 2012-09 영어B
[고3] 2012-06 외국어영역
[고3] 2012-07 외국어영역
[고3] 2012-09 스페인어1
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2019 3월 도서관『백령시네마』상영작
A Study on the Differences of Preconceptions in Horror Game Genre
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A Study on the Method of Creating Realistic Content in Audience-participating Performances using Artificial Intelligence Sentiment Analysis Technology
Detection of Conflict Transition Scene Using Character Regions
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