• 검색 결과가 없습니다.

a Sega Exclusive

N/A
N/A
Protected

Academic year: 2022

Share "a Sega Exclusive"

Copied!
17
0
0

로드 중.... (전체 텍스트 보기)

전체 글

(1)

Segaisregistered in the U.S. Patentand Trademark office. Sega Saturn, Sega Sports, Sega Racing, andManxTT SuperBiko aro trademarks ofSEGA. The World SeriesisatrademarkownedbyMajorLeague Baseball andmaynotbereproduced without written consent. Major League Baseball trademarks and copyrights are used with permission of Major League Baseball Properties, Inc. Officially Licensed By Major League Baseball Players Association.©MLBPA. “NBAAction”,theNBAand individualNBA Teamidentificationsused on or In this product are trademarks, copyrighted designs and other forms of intellectual property ofNBAProperties, Inc.and the respectiveMembor Teamsandmay

notbe used, Inwhole orinpart, withoutthe priorwrittenconsent ofNBAProperties, Inc.©1997 NBAProperties, Inc.All rightsreserved.

©1997SEGA, P.0. Box 8097,RedwoodCity,CA94063.Madeand printed in the USA. All rights reserved.

a Sega Exclusive

KIDSTOADULTS

m

81127

(2)

WARNINGS

READ BEFOREUSING

YOUR

SEGAVIDEO

GAME

SYSTEM EPILEPSY

WARNING

Avery smallpercentage of individualsmayexperience epileptic seizureswhen exposed to certainlightpatterns or flashinglights.Exposure to certain patterns or backgroundsona television screen or whileplayingvideogamesmayinduce an epilepticseizureinthese individuals. Certainconditionsmayinduce undetected epilepticsymptomseveninpersonswhohavenohistoryofpriorseizures or epilepsy.

Ifyou, oranyoneinyour family, has an epileptic condition, consult your physician priortoplaying.Ifyou experience any of the followingsymptomswhile playing a videogame

dizziness, alteredvision,eye or muscle twitches, disorientation,lossof awareness,any involuntarymovementor convulsions

IMMEDIATELYdiscontinue useand consult your physician before resumingplay.

PROJECTION TELEVISION

WARNING

Stillpicturesorimagesmaycausepermanentpicture-tubedamageormarkthe

phosphor of theCRT.Avoid repeated or extended use of videogames onlarge- screen projectiontelevisions.

SEGA

SATURN

VIDEO

GAME

USE

ThisCD-ROMcan only be used with the Sega Saturn system.Donotattempttoplay thisCD-ROMonany otherCDplayer;doing somay damagetheheadphonesand speakers.Thisgameislicensedby SegaforhomeplayontheSega Saturn system only.

Unauthorized copying, reproduction,rental,publicperformance or broadcast ofthis gameisa violation of applicable laws.

Thecharactersand events portrayedinthisgamearepurelyfictional.Anysimilarity to other persons,livingordead,ispurely coincidental.

HANDLING YOUR COMPACT

DISC

TheSega Saturncompactdiscisintendedforuse exclusivelyontheSega Saturn system.

Avoid bending thedisc.Donot touch,smudgeor scratchitssurface.

Donot leave the discindirectsunlightornear a radiator or other source ofheat.

Alwaysstorethe discinitsprotective case.

ESRB RATING

Thisproduct hasbeen ratedby the Entertainment Software Rating board. Forinfor- mationabout theESRBrating,or tocommentabout the appropriateness of therating, pleasecontact theESRBat1-800-771-3772.

VisitSega's InternetSites at:

website: http://www.sega.com

email: [email protected]

CompuServe:

GO

SEGA

1-910 200-SEGft LearnSEGAgamesecrets fromthe masters. CallNow.

U.S.:1-900-200-SEGAS.95/min (recorded),SUO/min (live)Must be 18 orhove parental permission.

TTD phone required. Sega of America Canada: 1-900-451-5251US$1.50/min (recorded/live)

ForFrenchInstructions,pleasecall:

Instructionsenfrangais,telephoner au: 1-800-872-7342

CONTENTS

Section

Page

World Series Baseball™ '98 2

Take Control 3

Notes 5

Getting Started 6

Exhibition 7

Pennant Race

1

3

Playoffs

1

6

Home Run Derby™

]

8

Screen Info 21

Game Settings screen 22

Selecting a Team 23

Selecting a Stadium 23

Playing the Game 24

Options 28

1

(3)

World Series Baseball™ "98

AUTHENTIC

MAJOR

LEAGUE

FUNI

2

Take Controll

Theterm"+ D-Pad"indicates that theD-Pad mustalsobeused.

Sega Saturn™ Control Pad

LeftShiftButton RightShiftButton

BATTING

D-Pad

Moves

battingmarker Button

A

Setsthebattobottomleft Button B Setsthebattobottomright Button

C

Swingsthebat ButtonX Setsthebattotopleft ButtonY Setsthe bat to topright Button

Z

Bunt (+D-Pad) ButtonL

Not

used Button R

Not

used

3

(4)

RUNNING

D-Pad Selectsbase

Button

A

Returnsrunnertobase(+D-Pad) ButtonB

Advances

runnertonextbase(+D-Pad) Button

C

Increase runningspeedofbattertofirstbase

ifpressed repeatedly ButtonX Returnsallrunnerstopreviousbase Button

Y

Advancesallrunners to nextbase Button

Z

Separatestworunnersbetween bases ButtonL Returnslead runnerto lastbase Button R Advanceslead runner to nextbase

PITCHING

D-Pad Selects pitchtypeanddirection Button

A

Pitchout

ButtonB Throwstobase(+ D-Pad) Button

C

Pitchestheball Button

X

Throwstothirdbase Button

Y

Throwstosecond base Button

Z

Throwstofirstbase

ButtonL Givesthe pitcheralittleenergy boost

when

tired

Button R

Changes

fieldingformation

FIELDING

D-Pad

Moves

fielder Button

A

Throwsto

home

ButtonB

Moves

fieldertobasewith the ball Button

C

Throws ball/Dive(+D-pad)/Jump ButtonX Throwstothirdbase Button

Y

Throwstosecond base ButtonZ Throwstofirstbase ButtonL Assigns fielder control Button R Assigns fielder control

4

Notes

Atanypointduringgameplay,pressButtonsA,B,

C

andStart simultaneouslyto

go

to the

World

SeriesBaseball

™'98

Title screen.

The ConfirmButtonsare Buttons A,

C

andStart.Pressa Confirm Button toconfirmaselection.

The

Sega

Saturn

Backup™

Cartridge

Inadditiontothe internal

RAM,

you can saveaPennantRace, Playoffs

game

or

Home

Run

Derby™

toa

Sega

Saturn

Backup™

cartridge (sold separately).

Ifyou have a

Sega

SaturnBackupcartridge inserted,choose whetheryouwanttosave

game

datato

SYSTEM MEMORY

or

CARTRIDGE MEMORY. When

nocartridgeisinserted,only the

SYSTEM MEMORY

isavailable. Press theD-Pad

UP

or

DOWN

tohighlightyour choiceand a ConfirmButtonto select.

Refertothe

Sega

SaturnBackupinstructionmanualforfurther instructionson accessing your

game

data.

Caution:Insertthe

Sega

SaturnBackupcartridge

when

the Saturn

power

isOFF.Insertingthecartridge while the Saturnis

ON

couldresult in

damage

tothecartridge oryoursystem.

(5)

Getting Started

After the

Sega

and

Sega

Sports logos,anintroductorysequenceand

game demo

playappear.Press Start atanytimetobringuptheTitle screen. Press Startagaintobringup the

Game Menu.

Game Menu

Selectoneofthefollowingfive

modes

bypressing theD-Pad

UP

or

DOWN

tohighlighta

mode

and a ConfirmButtonto select:

EXHIBITION

One game

decidesthewinner.

Slugitout withafriendor the computer.

PENNANT RACE

Playthrough a 162

game

seasonto findoutexactly

what

your team's

made

of.

PLAYOFFS

Skip the regularseasonand

go

straighttothe playoffs.

Home

Run

Derby™

A

chanceforoneortwoplayers to slug

away

inpursuitof longball records.

OPTIONS

Choose

toplaythe

game

in

STEREO

or

MONO

sound.

6

Exhibition

Press theD-Padtohighlight1P(playerone)vs

COM

(computer),1Pvs2P(player 2) or

COM

vs

COM

andselectbypressingaConfirm Button.

Next, selectteams(see

page

23).

You can

now

select thestadiuminwhich you wantthe

game

totake place.(See

page

23)

The

Game

Settingsscreen thatappearsnext allowsyoutospecifyexactlywhatkind of

game

youwanttoplay(see

page

22).

CALL UP/LINE UP Options

Notes

Inboth the

CALL UP

and LINE

UP

screens,press ButtonZto open up a data

window

ontheplayer(See

page

9).

PressButtonZ againor ButtonBtoclose thedata window.

PressButtonBandthena ConfirmButton toleaveanyofthe selectionscreens.

Inplayer selection screens, acoloredarrownexttothe players

name

indicates the player's condition.

RED

= Very

good ORANGE= Good YELLOW = Okay GREEN

= Bad BLUE = Very

Bad

7

(6)

LINE

UP

In thisscreen,you can

change

the battingorderofplayerson yourteam and replacestartingplayers with playersonthe bench.You canalso switch players' positionsinthefield.

To

change

the batting order, highlighta player's

name

inthe

STARTING MEMBERS

listby pressing theD-Pad

UP

or

DOWN,

andselectbypressing aConfirmButton.Highlight

and

selectanotherstarting

member

toswitch the batting positions of these players.

Toswitch players' fielding positions, highlightaplayer's fielding position(listedafterthe player'sname)inthe

STARTING MEM- BERS

listbypressing theD-Pad

UP

or

DOWN, and

selectby pressingaConfirmButton.Highlightandselectanotherstarting member'spositiontoswitchthese players' positions.

To replace astarting

member

withaplayeronthebench,select a playerfromthe

STARTING MEMBERS

roster,then selecta playerfromthe

ON THE BENCH

rostertoswitch the players.

8

CALL UP

Inthisscreenyou decide who's ontheteam and

who

you'll call up fromtheminors.

First,alistofavailableminor leagueplayers (redback- ground) appears.Pressthe D-Pad

DOWN

to

move

the highlighterontotheminor leaguers. Press the D-PadLEFT or ButtonLtosee the currentmajor leaguers(bl background).Highlighta

playerfromeither themajororminor league bypressing the D- Pad. Press aConfirmButtontoselectthe player.

Now

selecta player from the otherleagueinthe

same

manner. Theplayers selectedwillbeswitched.

PlayerData

Windows

These

windows

letyou seethe relative strengthsand weaknesses ofeachplayer.Dataisgiven for battingandfieldingor pitching.

For fielding data,each aspectofaplayer's perfor-

mance

isratedfrom

A

(strong)toE(weak).

Thepitchingdatashows

how

strong the pitcher's specialty pitches are,from

weak

(bluearrows) to strong (red arrows),inadiagramthatalsoshowsthe D-Paddirection for selection of that type of pitch during agame.

9

(7)

TIME OUT

Press Startinbetweenpitches totakeatime-out.Highlightan optionbypressing theD-Pad

UP

or

DOWN,

andpressaCon- firmButton toselect.

Fromeachof theoptionscreens below,pressButtonB,or press the D-Padtohighlight

and

aConfirm Button to selectEXITtoresumethe

game

or

CANCEL

tocancelyour selection.Theotheroption takesyou toanalternativebattingor fielding

mode

(forexampleto

PINCH

HITTER

mode

fromthe

PINCH RUNNER

screen).

BATTING TEAM

Bringina

PINCH

HITTER,

PINCH RUNNER,

or

CHANGE SETTINGS

forthegame. Thebluestripbeneaththese options showsthe

name

ofthecurrent batterandhis statistics.

PINCH

HITTER

Bringina pinchhitterfrom thebench.

PresstheD-Pad

UP

or

DOWN

to highlighta playerfromthebench.As youhighlightplayers,two data

windows

appearinthecenter of the screen.Thetop

window

showsthe

relativeplaying strengths of theplayertobe replaced- this

window

remainsstatic.The bottom

window

showstheplaying strengthsof thehighlightedplayeronthebench.Pressa Confirm Buttontoreplace the current batter with the highlighted pinch hitter.

10

PINCH RUNNER

Inthe

PINCH RUNNER

screen, press theD-Padtohighlight therunneryou wishtoreplace.

A

data

window

appears,showingthe player's relative strengthsand weaknesses.Pressa ConfirmButtontoconfirm thatyou wishtoreplacethisplayer.

Now

press theD-Pad

UP

or

DOWN

tohighlighta player from thebench;thisplayer's data

window

appears.PressaCon- firmButtontoswitchthese players.

FIELDING TEAM

CHANGE

PITCHER,

CHANGE

FIELDER, or

CHANGE

SET-

TINGS

forthegame. Thebluestripbeneaththese optionsshows the

name

ofthe current pitcherandhis statistics.

CHANGE

FIELDER

Press theD-Pad

UP

or

DOWN

toactivate theplayeryou wishto

move

or replace.

To replaceafielder,highlight the

name

ofthe fielder(whose data

window

appears),then highlight the

name

oftheplayeronthebench (whose data

window

appears).Press aConfirmButtontoconfirm the replacement.

Toswitch the positions oftwofielders,highlight the position of thefirstplayerandpressaConfirmButton,then highlightand confirm the position ofanotherplayer.

11

(8)

CHANGE PITCHER

Toreplace the pitcher, press theD-Pad tohighlightthe

name

ofaplayeron thebench (whose data

window

appears). Pressa ConfirmButtonto confirm thereplacement.

CHANGE SETTINGS

PresstheD-Pad

UP

or

DOWN

to highlighta

game

settingoption. Press theD-PadLEFT or

RIGHT

to

change

thesetting.Highlightandselect EXITto return tothe

TIME

menu. (See

page 22

fordetails of the options avail- able).

GAME RESULTS SCREEN Once

a

game

isover, the Results screenappears. Thefirstscreen displays thescoreboardtogether with the

names

of the pitchersassigned witha

WIN, SAVE

and LOSS.Select

GAME

STATS andselectoneofthe teamstoseethe

game

statisticsfor thatteam.

Firstupare the

PITCHING

STATS.Pressa ConfirmButton for the

BATTING

STATS;press theD-Padinthe directions of the on-screen arrowstoscrollthroughtheteam

members

and their stats.Pressa ConfirmButtonagaintoreturn tothemainResultsscreen.

Press Button Bandthen select EXITtobringup a

SELECT menu

fromwhich you can chooseto EXIT

TO MENU

(gotothe

Main

Menu);

CHANGE TEAMS

(change teamsforanother match), orplaya

RE-MATCH.

12

Pennant Race

Inthefirst

menu

you can chooseto starta

new

162

game

season

(NEW GAME),

loadup datafrom aseason alreadyin progress, orDELETEDATA.Detailsofeach dataslotappearin the

window

ontheleftside ofthe screen. Press theD-Padto highlightanoption, then pressa Confirmbuttonto select.

Team name

Currentdivisionstandi

Number

of

games

pla Data storage

medium

Skilllevel

NEW GAME

Selectateamfortheseason(see

page

23).

Now

you canchangevariousaspects of the game. Thesesettingsavailable are alsoin-

cludedinthe Exhibition

Game

Settings

menu

(see

page

22).

Continuinga Season(withpreviously storeddata) Inthemain Pennant Raceoptionsscreenyou can seethe current divisionstandings. Press ButtonLor Rtobringupa different division.Atthetop of thescreen are the fourmain PennantRace options,described below.Press theD-PadLEFT or

RIGHT

to highlightanoption,andpressaConfirmButton toselect.

13

(9)

NEXT GAME:

Play the next

game

oftheseason.Tostartthe game, proceedasyouwouldforanExhibition

Game

(see

page

7).

You can allowthecomputertogenerate a

game

resultwithout playingbyselecting the

SIMULATE

option at thebottomofthe screen - theresultofyour

game

andthose ofallmatches played that

day

arelisted inthe

TODAY'S

RESULTSscreen. Pressinga ConfirmButton bringsupa screen givingyoutheoption tosave yourdata.

SCHEDULE:

PresstheD-Padtohigh- lightaleague team.PressaConfirm Buttontoseethatteam's

game

sched- ule fortheseason.PresstheD-Padto scrolltheschedule.

— 'Vmmt.tsmT —

•mm

" I ::i

TH TK Tft

T- <i T*

T» T«

*5 l

S'*

ST

STATS: Togetanin-depthlookinto

how

theteamsandtheirplayersare performing, press theD-Padtohigh- lightand a ConfirmButtontoselect oneof thefollowing four options available at the top of thePennant Race STATSscreen.Fromanyofthe screens,pressaConfirmButtonor Button BtoreturntothemainSTATS menu.

14

LEAGUE LEADERS PITCHING

STATS PresstheD-PadLEFT or

RIGHT

toselecta pitchingcategory,and

UP

or

DOWN

to scroll throughthetop pitchers.

LEAGUE LEADERS BATTING

STATS Accessthe battingcategoriesandscrollthrough theleague's top sluggers asyouwouldforthe pitchers.

INDIVIDUAL

STATISTICS

Selectateam who'splayers'performances you wishtoreview.Accessplayer information asyou wouldfor

LEAGUE LEADERS

(above).

PLAYER

OF THE MONTH

Shows

the pitcherandbatter

who

achievedthe bestperformances overthepreviousmonth's games,together withtheir statisticsoverthe month.

EXIT

TO MENU

Return to themain

Game Menu.

GAME RESULTS SCREEN

Once

a

game

isover,the Results screenappearsasforan

EXHIBITION game

(see

page

7).Selectexittobringupa screen showing

TODAY'S

RESULTSforthewholeleague. Pressing a ConfirmButtonbringsupa screen givingyoutheoptiontosave yourdata.

Note: Attheendoftheseason,

when

the players'statistics appear, a "+#" (where

#

isanumber)

may appear

nexttoa statistic.This indicatesthe

number

ofotherplayers thathavethat

same

statistic.

15

(10)

Playoffs

Select thetypeof

memory

you wishtouseto saveor retrieve data. Highlightandselect either

SYSTEM MEMORY

or

CARTRIDGE MEMORY.

Choose

tostarta

NEW GAME

or

CONTINUE

aprevious session.

Ifyouchoosetostarta

NEW GAME,

selecta team(see

page

23).

Change

anyofthe

GAME SETTINGS

as youwouldinthe

EXHIBITION game mode

(see

page

22).

16

The

DIVISION

SERIESscreen thatfollowsshows you who's playing

who

inthe battle for the Pennant. Press aConfirmButton togeta close-up look at the teams readyto battle.The computerautomatically gener- atesaresultfor

games

involv- ingtwo computer

(COM)

teams,and aredstarappearsnexttothewinning team'sname.

Pressa ConfirmButtonto

zoom

out,then pressagaintoseethe nextmatch.Ifplayer1(1 P)isinthegame,press theD-Padto highlight,and ConfirmButtontoselect either

START GAME

or EXIT.

START GAME

takesyouintoyour

game.

EXIT takesyouout ofthe

PLAYOFFS mode

and backtothemain

Game Menu.

GAME RESULTS SCREEN

Once

a

game

isover,the Resultsscreen ap- pearsas foran

EXHIBITION game

(see

page

7).Select EXITtoreturntothe

DIVISION

SERIES

games

screen.

Ifyoufindyourselfout of the running, the

game

returnstothe Titlescreen automatically.

17

(11)

Home Run Derby™

Selectoneortwoplayers(1Por2P)bypressing theD-PadLEFT or

RIGHT

tohighlight

and

press aConfirmButtonto select.

Next, select the type of

memory

you wishtouse tosaveor retrieve data. Highlightandselect either

SYSTEM MEMORY

or

CARTRIDGE MEMORY.

Now

you canselectabatterfromany Major League team.Press theD-Pad tohighlighta team,andpressa ConfirmButtonto select.Next, high- lightandselectabatterinthe

same

way.Eachplayer's

name

islistedwith the

number

of

home

runshit inthelast season.Finally,selectavenueforyour latestattemptattherecordbooks.

18

Home Run Derby™ Screen Info

1.

Wind

speedanddirectionindicator 2. Batter'sstrongest pitchareas(redsquares)and

weakestpitchareas(bluesquares)

Position ofpreviousstrikes(rednumber)andballs (bluenumber)

3. Batter's

name

4. Batter'sstatistics 5. Strikezone(green outerbox)

Battingmarker(innerblue/yellowtarget;four types):

ballcorrectlyset(targetflashes red)

ballincorrectly set (targetappearslate)

• ballnotset(nochange)

Ifthebatisinposition tohitthe ballwithout

beingset,the target turns red

6. BEST3

Displays the three longest

home

runsso far

7. LEFT

Displays the

number

of ballsstilltobepitched

8.

HR

Shows how many home

runs the current batterhashit 9. BallDirectionIndicator (yellowcircle)

19

(12)

Pause

Press Startbeforea pitchtopause.Pressthe D-Pad

UP

or

DOWN

toselectanoption,and LEFT or

RIGHT

to

change

the option.You can toggle the

BGM

(backgroundmusic)

ON

or OFF.Select EXITtoreturn tothetournament.

HOME RUN DERBY™

Resultsscreen

TheResultsscreen displays the batting statistics intheDerbyjustcompleted.

Atthetop of the screenyou can view the

number

of

home

runshit,

and

the

maximum

and averagedistanceshit.

Belowthis,there'salistofdistances achievedon eachpitch oftheDerby (distancesinyellowindicate

home

runs;dashesindicateastrike; dis- tancesinwhitewerenot

home

runs).

Pressa ConfirmButtonagaintosee theBEST

20

Results table.Thetable

liststheplayers

who

have achieved

thetop

20

performancesinthe

Home

RunDerbytogether withtheirhighest Derby

home

run score, the

maximum and

averagedistancehit,andthe stadiumwherethis

was

achieved.

PresstheD-Padto scroll

UP

or

DOWN

thelist.

PressaConfirmButton to bringupa

SELECT menu

toPLAY

AGAIN

(trythe

Home

RunDerby againwiththe

same

settings);

CHANGE

BAT- TER(Selectadifferent batter foranother

Home

RunDerbyattempt), orEXIT

TO MENU

(goto themain

Game

Menu).

20

Screen Info

1 2 3

1. Current inning

^

2. Battingteam(underlined) Fieldingteam 3. Baserunnersdisplay

B=

Number

of ballspitchedtothe batter S

= Number

ofstrikespitchedtothe batter

O

=

Number

ofoutsinthe current inning 4.

Wind

speedanddirectionindicator 5. -Batter's strongest pitchareas(red squares)and

weakestpitchareas(blue squares)

-Positionofpreviousstrikes(rednumbers) andballs (bluenumbers).

6. Batter's

name

and

number

7. Current batter'sstatistics 8. Strikezone(green outerbox)

Battingmarker(innerblue/yellowtarget;four types):

ballcorrectlyset(target flashes red)

• ballincorrectly set (targetappearslate)

• ballnotset(nochange)

Ifthebatisinpositionto hittheballwithoutbeing set,the target turns red

9. D-Paddirections for selection of special pitches(page 26) 10. Pitcher's

name

11. Pitcher'searnedrunaverageand

number

ofstrikeouts this

game

12. Fieldingformation

13. BallDirectionIndicator(yellowcircle)

21

(13)

Game Settings screen

INNINGS:

Set the

number

ofinningsinthe

game

LEVEL:

Choose

thelevelofdifficulty.Selectto playat

ROOKIE, VETERAN

orALL-STAR level

ERROR:

Select

ON

toallowfielding errorstooccur

WIND/

Select

ON

tointroducerealisticweather

WEATHER:

variationsintoyour

game

DAY/NIGHT/ Choose

toplayatnightor during the day,

RANDOM:

orletthecomputer decide

INTRODUCTION: Choose ON

toinclude a

game

introduction

ANNOUNCER: When YES

isselected,a

game commentary

isprovided

DEFENSE: Choose

whetheror nottomanuallycontrol yourfieldersorletthecomputer

do

allthe runningaround

BASERUNNING:

Decide whethertocontrolbaserunners yourself,orleavethemto

make

uptheir

own

mind

IMPACT MARKERS:Where

willthe ballland?

Choose ON

to activateaground symboltomarkthespot

22

Player info Bar Whenever

a

new

player enters the game,a blue informationbarap- pears.Itcontains the currentstatistics forthatplayer.

Selecting a Team

PressButtonLor Rtoselect fromeithertheAmerican LeagueorNationalLeague.

Highlightateam bypressing theD-Padandpressa Confirm Button toselect.Next, press the D-Pad

UP

or

DOWN

totoggle between

DH ON

(Designated Hitteroption

ON)

or

DH

OFF, andLEFT or

RIGHT

toassign teamsas

HOME

orVISITOR.

Pressa ConfirmButtonto confirm thesettings.

Selecting a Stadium

Toselecta stadium,firstpress theD-PadLEFT or

RIGHT

to togglebetweentheleagues.

Next, highlight the

name

ofa ballparkbypressing theD-Pad

UP

or

DOWN. A

graphicof thestadiumappearstogether withitsdimensions. Pressa ConfirmButton toselect.

23

(14)

Ploying the Game

Thefollowing section explains thefundamental techniques requiredtoplay

World

SeriesBaseball ™'98.

Note:

When

using theD-Padto selecta base, press theD-Pad

RIGHT

forfirstbase,

UP

for second, LEFTforthird,and

DOWN

forhome.

Batting

Setting theSwing

It'spossibleto try toguessthe locationbeforetheballispitched.

Press Button A,B,Xor

Y

to selectone quadrant(labeledon screen) within thestrikezone.Ifyou guessthe pitch correctly, the battingmarkerwilllockontotheball.Evenifyou guessincor- rectly,you canstill

move

thebatto try to hittheball.

Swing

Ifyoudidn'ttrytoguessthe location of the pitch,press theD-Padtomeettheballatthe ball'sDirection Indicator,ifyou'reaimingfor therightarea, the battingmarkerturns red.

PressButton

C

toswingthe bat.

Bunt

Press Button

Z

tobunt theball.Whilepress- ingButtonZ,press theD-Pad

UP

or

DOWN

to

move

thebatupordown, andpressLEFT or

RIGHT

tochangetheangleofthe bat.

24

Running Speed

up

PressButton

C

repeatedlytospeed up yourrunning tofirstbase.

Runningbetween bases

To

make

arunneradvance,simultaneously press Button Band theD-Padtospecify the next base.Toreturntobase, press Button

A

while pressing theD-Padtospecify the previous base.

PresstheD-Pad

RIGHT

forfirstbase,

UP

forsecond,LEFTfor third,and

DOWN

forhome.

PressButton

Y

to

make

alltherunners

advance

andpress Button Xto

make

alltherunnersretreat.Tosteala base, use the

same

controlsasfornormal baserunningto

advance

the runner.

On

theD-Pad, press

DOWN

forhome,

RIGHT

forfirstbase,

UP

for secondbase,andLEFTfor thirdbase.

Leading Off

When

oneormore baserunnersareonbase, press ButtonLto leadoff.Pressrepeatedlytohave themleadofffartherand farther.Butwatchout!Thepitchercanpickoffyourbaserunner.

Ifyou

happen

tostrayabittoofar,pressButton Runtilyouare safelybacktobase.

Tocontrolanindividualbaserunner, press theD-Padinthe directionappropriatetothenext base, then press theLor R buttonasabove.

Separatingrunnerscaughtbetween bases

Intheevent oftworunnersbeing caughtbetweenthe

same

two bases, press ButtonZtosendthefirstrunnerforward

and

his teammate back.

25

(15)

Pitching

First,select thetypeof pitchtobethrown.

Eachpitcher'srepertoire of special pitches can be seenintheplayer selection

menus

and ontherightside of the

game

screen.

PressButton

C

andtheD-Padintheappropri-

ate directionforthetype of pitch(adiagramofpossible direc- tionsis

shown

ontherightside of the screen).Ifyou

do

not select a special pitch type, the pitcherthrowsafastball.Thefollowing pitchtypesare available:

Right-handedPitchers:

D-PadPositions*

Fastball

Palm/Knuckle^sS^Change-up

Screw- ball*

Sinker Fork/Split

(Reverse these positionsforleft-handed pitchers)

Press theD-Padtosetthe direction of theball andthen Button

C

topitch.

Keep

Button

C

pressed

down

longer forafasterpitch.

Press theD-Padtoinfluence thepath of the ballafterButton

C

hasbeenpressed.

Ifyouthinkarunnerhasstrayed abittoo farfrombase,you

may

be abletopick thatplayeroff.PressButtonXtothrowto third base,

Y

tothrowtosecondbase, orZtothrowtofirst.

26

Fielding

Simplypress theD-Padinthe direction thatyou

want

yourfielder to run. Intheevent ofaflyball,positionyourplayerontheball impactmarker(unlessithasbeenturnedoff).However,ifyou haveselected

AUTO

forthe

DEFENSE

optioninthe

Game

Settings screen, fieldersautomatically

move

totheball.

PressingtheD-PadandButton

C

will

make

a fielder diveforthe ball.Press Button

C

only to

make

the fielderjump upfortheball.

Throwing

Once

a fielderhastheball,while pressing theD-Padtospecify thebase, press Button C. Also,you cansimply press Button

A

to throwtohome,Ztothrowtofirstbase,

Y

tosecond baseorXto third.

Unassistedplay

ifyourfielder retrievestheball,and you wanttotag out abase runner as

opposed

tothrowingtheball toabaseman,oryou simplywant yourfielder torunwith theballtoanearbybase, pressButtonBandtheD-Padtospecify the desired base. Press- ingButtonBonlysendsthe fieldertothe closestbase.

Changingthe fieldingformation

Before thepitch,pressButton Rtobringup a choiceof three special fielding formations, as indicatedinthebottomright cornerof thescreen. PressButton R tochoose a

BUNT, DEEP

or

SHALLOW

formation.

27

(16)

OPTIONS

Inthisscreenyou can choosetoplaythe

game

in

STEREO

or

MONO

sound.Press theD-PadLEFT or

RIGHT

tohighlightand pressaConfirmButtonto select.SelectEXIT to returntothe

Main

menu.

28

CREDITS

EXECUTIVEPRODUCER: ScottRohde

PRODUCER: DavidPerkinson

BRAND MANAGER:

BradHogan

VOICE OVER: Alan Bruce

DATABASE: MattUnderwood

LEADTESTER: DavidPaniagua

ASSISTANTLEADS: MarkPaniagua,LomeAsuncion

TESTERS: JasonBartholomew,Tony Borba, Steve Bourdet,Donald Carmichael, Joe Damon, RogerDeforest, Al Dutton, Jeff Junio,AbeNavarro, TimSpengler,MattUnderwood, Fernando Valderrama,PeterYoung

SPECIALTHANKS: Roy Coolerand Mike&Susan Schechter-Schechter

&

Assoc., SteveCopses,SamGibsonandJim Allen-Atlanta Braves, JohnJ.Curran-Lescher&Mahoney, Geraldine Dessimoz,Jef Feltman, TakahiroFukada,MarkLindstrom, LydiaGable,AnneMoellering, JudieNybo, Dina Panto-Phoenix Comm.,RichPilling-MLBPhotos, DavidPlatshon&KentRussell-FatBox, BradSchlachterand CarolannDunn- MLB,Bernie Stolar,MarkSubotnick, ShujiUtsumi

TEAM SEGA

SPORTS: Dave Dempsey, Tracy Johnson, Marcus Matthews, MikeWallis

29

(17)

32

LIMITED WARRANTY

Sega of America,Inc.warrants to theoriginalconsumerpurchaserthattheSega Saturn compactdiscshallbefreefrom defectsinmaterialandworkmanshipforaperiod of 90days from the date of purchase.Ifadefectcoveredbythislimitedwarranty occurs duringthis90-day warranty period, Segawillrepairorreplace the defectivecompact discatitsoption,freeofcharge. This limitedwarranty does not applyifthe defectshave been caused by negligence, accident, unreasonableuse,modification,tampering or any other causes notrelated todefective materials orworkmanship.

Toreceive U.S.warrantyservice, calltheSegaConsumerServiceDepartmentat:

1-800-USA-SEGA

ToreceiveCanadian warrantyservice,calltheSegaCanadianConsumerService

Departmental: 1-800-872-7342

DO

NOT RETURNYOURSEGASATURNCOMPACTDISCTOYOURRETAIL SELLER. Return thecompactdisctoSegaConsumerService. Pleasecall firstforfurther information.IftheSega technicianisunabletosolvetheproblem by phone, he or she willprovideyou with instructionsonreturningyour defective disctoSega.Thecost of returning the disctoSega'sServiceCentershallbe paidby the purchaser.

REPAIRSAFTEREXPIRATION

OF WARRANTY

IfyourSega Saturncompactdiscrequiresrepairs aftertermination of the90-day limited warranty period,youmaycontact theSegaConsumerServiceDepartmentatthe numberlistedabove.Ifthetechnicianisunabletosolve theproblem by phone, he or shewilladviseyou of the estimated cost ofrepair.Ifyouelect to have therepairdone, youwillneedtoreturnthe defectivemerchandise,freightprepaidand insured against lossordamage,toSega's ServiceCenter with an enclosedcheck ormoneyorder payable to Sega of America,Inc.,fortheamountofthe costestimateprovidedtoyou by the technician.If,afterinspection,itisdeterminedthatyourcompactdisccannot be repaired,itwillbe returnedtoyouandyourpaymentwillbe refunded.

LIMITATIONS

ON WARRANTY

Anyapplicableimplied warranties, including warranties of merchantabilityandfitness fora particularpurpose, arehereby limitedto90daysfrom the date of purchaseand aresubjecttotheconditionsset forthherein.InnoeventshallSega of America,Inc., beliableforconsequential or incidentaldamagesresultingfrom the breach of any express or implied warranties.

Theprovisions ofthislimitedwarranty are validinthe United States only.Somestates donotallow limitationsonhowlongan impliedwarrantylasts,or exclusion of consequential or incidentaldamages, so theabovelimitationor exclusionmaynot apply to you. This warranty providesyouwith specificlegal rights.Youmayhave otherrightswhichvaryfromstatetostate.

참조

관련 문서