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Effects of 3-dimensional balance trainer in combination with a video-game system on balance and gait ability in subacute stroke patients

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Academic year: 2021

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Figure 1. Three dimensional balance trainer combined with a visu- visu-al feedback and game program.
Table 1. General characteristics of subjects  (N=23) Parameter Experimental group
Table 2. Comparisons of trunk function and balance ability within and between study groups  (N=23)
Figure 3. Gait ability parameter  (GV, Cd) were assessed before the  intervention and after the 4 weeks  intervention

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